Reviews

Star Wars Jedi Fallen Order Review – Spoiler Free

Written by Ankit Gaba

Information:
Developer: Respawn
Publisher: Electronic Arts
Price: 60$
Genre: Action-Adventure

Reviewed on: PlayStation 4
Also available on Steam, and Xbox One

Playtime and Progress made in the game:

It took us about 20 hours to beat the competition.

Star Wars Jedi Fallen Order is a game that has potential but fails at many things like the Animations, Player Movement, the Texture Pop-ins, and a lot of Bugs.

Star Wars Jedi Fallen Order is unusual narratively; The Story is quite intriguing if you are a Star Wars fan, You would love the Story, and that’s all I can say about the Story since we are keeping this review spoiler-free.

 

The next thing we are going to talk about is fantastic Customization; You can change your lightsaber’s color, customize your lightsaber, improve your ship’s tone, change BD-1’s Colour, and change your robes.

The number of issues I had while playing this game was a lot, Let’s start from the bad textures, and texture pop-ins, The Texture pop-ins were nearly on every planet, they were noticeable, and bothered me a lot the surfaces were shallow resolution.

The AI in the game was terrible. The enemies could see you, but they would not attack you at all. This issue happened to me many times in the game.

The Progression was natural in Jedi Fallen Order; you could quickly get skill points by defeating your enemies and spend your skill points on unique abilities.

One thing I loved about the game was there was no loading screen when you fell off something, but the standard loading screens took a lot of time to load the game.

 

Combat:

The Combat was the best thing about Jedi Fallen Order, I loved how you could reflect bolts from stormtroopers, and the parrying animations were great too, there was no dismemberment for stormtroopers, but you could dismember the robots and the creatures.

Exploration:

The Exploration in Jedi Fallen Order takes a lot of inspiration from Bloodborne. Still, Jedi Fallen Order provides a Holo-Map which makes Exploration easier than Bloodborne or other FromSoftware games, Even the checkpoints take inspiration from Bloodborne instead of Campfires, there are Meditation Circles, you can save your game using them, but they will respawn all of the enemies that you have killed on a planet.

The Story is set right after Order 66, but we will not get much into the Story of this game as we are trying to prevent spoilers in our review.

Verdict:

PROS:

Extensive Customisation

Great Story

Amazing Combat

Great Exploration System

CONS:

Animations Feel Clunky

A lot of bugs

Bad Performance

FINAL SCORE:
7/10

What do you think? Let us know in the comments below.

About the author

Ankit Gaba

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