Today the developers of Bullets Per Minute Awe Interactive confirmed that Bullets Per Minute is set to release on Consoles this year. The game was originally launched on PC back in September 2020 and got a lot of praise from critics as well as players. Bullets Per Minute is a dungeon-based shooter action with the beat of an epic rock soundtrack where every single move syncs with the soundtrack.
They have also released a brand new trailer you can check it out below:
“When BPM: Bullets Per Minute hit PC, the response we got blew us away, and we were aware that many gamers out there were keen for us to bring our particular brand of bang-bang-to-the-beats action to PlayStation and Xbox,” says Awe Interactive founder David Jones. “We always had plans to support consoles, but we felt like we should treat it as a brand new release, however, and as a result, we looked for a partner to help us do these new platforms justice.”
They have partnered with Playtonic Friends and signed a Publisher Agreement.
“Signing a deal to publish a game made by a studio you’ve never physically met whilst simultaneously launching a publishing label might sound daunting for some, but here at Playtonic Friends, we saw it as a challenge to master one of the new normal’s routine tasks: Loudly and repeatedly informing each other that one or more of us had left our mics on mute during endless Zoom calls,” adds Gavin Price, CEO, Playtonic. “It’s been a pleasure to come together with Awe Interactive, and we’re genuinely excited to bring BPM: Bullets Per Minute to console gamers this summer.”
Console Gamers will receive some additional content, including 5 brand new characters, which will let you play in a completely new way and three new weapons which encourage you to kill enemies to the beat. It will also feature a brand new chapter with unique enemies, two new difficulty settings and a mixture of brand new items, achievements and some tweaks here and there.
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